As I mentioned in my last post I’m still using Emacs. One of the big reasons is that I do the vast majority of my work as a Data Scientist over a text based terminal. This […]
Its 2019. I’ve been using Emacs for more than a decade and I’m not inclined to stop. Sometimes, my colleagues get on my case about it – why not use (for instance) RStudio or Jupyter or […]
In this article I will try to address Keith Burgun‘s assertion that games should have a single goal and his analysis of certain kinds of goals as trivial or pathological. I will try to demonstrate that […]
I’ve spent around a year now fiddling with and eventually doing real data analytic work in the The Programming Language J. J is one of those languages which produces a special enthusiasm from its users and […]
This blog post will sketch out some thoughts relating to Puff, a function level programming language I am embedding in Javascript and J‘s notion of operator rank. Rank as it pertains to nouns in J is […]
That great minds think alike is a reflection of the fact that certain ideas have an appeal that is, if not innate, then compelling in context. Hence the use of dot notation in the creation of […]
With Examples from Quantitative Neuroscience In my never ending quest to understand hard, but useful stuff, I’ve been learning the Programming Language J. J is an array oriented language in the APL family. Matlab is a […]
As if rot and verdure weren’t enough, I then became the mythical man moth, and I fluttered around, that summer, not moon, but incandescent after incandescent, each honey-colored orb in the warm night, each thrumming with […]
The Cunningham & Cunningham Wiki is a wonderful place to get lost in, and it is so (chaotically) packed with useful programming lore that you are bound to come out of a dive a bit more […]
I’ve always wanted to make videogames. I’ve been programming in one way or another for nearly half my life, so you’d think I would have created at least one so far, but usually my scope gets […]