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Category: development

A Handy Web Server in Emacs Lisp

On October 14, 2019October 14, 2019

As I mentioned in my last post I’m still using Emacs. One of the big reasons is that I do the vast majority of my work as a Data Scientist over a text based terminal. This […]

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Emacs Apologia (2019)

On October 10, 2019October 11, 2019

Its 2019. I’ve been using Emacs for more than a decade and I’m not inclined to stop. Sometimes, my colleagues get on my case about it – why not use (for instance) RStudio or Jupyter or […]

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Goals, Anti-Goals and Multi-player Games

On January 29, 2017January 30, 2017

In this article I will try to address Keith Burgun‘s assertion that games should have a single goal and his analysis of certain kinds of goals as trivial or pathological. I will try to demonstrate that […]

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A Critique of The Programming Language J

On July 3, 2016October 3, 2016

I’ve spent around a year now fiddling with and eventually doing real data analytic work in the The Programming Language J. J is one of those languages which produces a special enthusiasm from its users and […]

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Aping J’s Verb Rank in Puff

On November 27, 2015

This blog post will sketch out some thoughts relating to Puff, a function level programming language I am embedding in Javascript and J‘s notion of operator rank. Rank as it pertains to nouns in J is […]

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Compose is Better than Dot (or: Function Level Programming In Javascript)

On November 10, 2015November 10, 2015

That great minds think alike is a reflection of the fact that certain ideas have an appeal that is, if not innate, then compelling in context. Hence the use of dot notation in the creation of […]

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Spectral Clustering in J

On December 13, 2014December 23, 2014

With Examples from Quantitative Neuroscience In my never ending quest to understand hard, but useful stuff, I’ve been learning the Programming Language J. J is an array oriented language in the APL family. Matlab is a […]

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The Mythical Man Moth

On October 8, 2014October 8, 2014

As if rot and verdure weren’t enough, I then became the mythical man moth, and I fluttered around, that summer, not moon, but incandescent after incandescent, each honey-colored orb in the warm night, each thrumming with […]

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Elaborations on “You Aren’t Gonna Need It”

On July 24, 2014July 30, 2014

The Cunningham & Cunningham Wiki is a wonderful place to get lost in, and it is so (chaotically) packed with useful programming lore that you are bound to come out of a dive a bit more […]

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Watch as I Liveblog “Death of the Corpse Wizard” development.

On April 20, 2014April 20, 2014

I’ve always wanted to make videogames. I’ve been programming in one way or another for nearly half my life, so you’d think I would have created at least one so far, but usually my scope gets […]

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Recent Posts

  • Believing in the Microscopic World
  • ChatGPT is absurdly wasteful.
  • To Avoid AI Hype look for the Training Data and the Objective Function
  • Machine Assisted Speedrunning and Olive Oyl’s Unlikely Walk
  • The fundamental mendacity of ChatGPT

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