Some updates to “Death of the Corpse Wizard”: Skeletons now behave much more intelligently and will try to slowly break walls if they cannot find a path to you. Brutes do twice the damage they used […]
Hi folks. Yesterday I developed a complete, but tiny and probably not fun, game called “Death of the Corpse Wizard”: The point, yesterday, was to get me over the hump of having created my first […]
A colleague recently asked me to comment on Mike Bostock’s “Towards Reusable Charts” since I have the distinction, at the company, perhaps not entirely deserved, of knowing Javascript and being something of a programming language theory […]
Hello World, I am going to move my blogging life to this location. More to come!